Download Redshift Renderer v2.6.51 For Cinema 4D Floating (cracked)

Download Redshift Renderer v2.6.51 For Cinema 4D Floating (cracked)
Redshift is a powerful GPU-accelerated renderer, built to meet the specific demands of contemporary high-end production rendering. Tailored to support creative individuals and studios of every size, Redshift offers a suite of powerful features and integrates with industry standard CG applications.
Redshift has the features and uncompromising quality of a CPU renderer, but at GPU rendering speeds. Unlike other GPU renderers out there, Redshift is a biased renderer that allows the user to adjust the quality of individual techniques in order to get the best performance/quality balance for their production.

FEATURES:
Flexible, production-ready shader, compatible with PBR workflows of Allegorithmic Substance and Unreal Engine.
Control how materials behave for certain ray types. Useful for customizing GI or double-sided polygon shading.
Add geometric and lighting detail to surfaces using displacement mapped height, vector textures or procedural shading nodes.
Redshift supports many dcc shading nodes for math, color ramps, color remaps and conversion, gamma and many others.
Use any mesh in the scene as a light source, with the same features and sampling efficiency as regular area lights.
ull flexibility ranging from area lights to photometric/IES lights, 'portal' lights and texture-projected 'gobos'.
Material shading components (albedo, diffuse, reflections etc), depth, motion vectors, puzzle-matte and many more.
Support of the Houdini instancing, including the Instance OBJ node, and the "instance" and "instancepath" attributes, extracted as mesh instances or particle point clouds.
The plugin is compatible with all the Houdini non-GUI tools (hython, hscript, etc.) and includes a set of custom HScript commands to control the renderer.
Direct rendering of OpenVDB files and the Houdini Volume and VDB primitives. Support of volume instancing and velocity grids.
Extensive support for Cinema 4D's geometry objects including Instances, Generators, Deformers, Cloners and MoGraph objects.
Support for powerful built-in particle instancing and per-particle attributes.

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